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Games writer, page 4 of 6

Martin Ashby

Martin has played political strategy and simulation games for twenty years, from Diplomacy by mail to modern election simulators. He writes about what those games get right about campaigns and what they flatten.

Games writer, page 4 of 6

Illustration of a player planning a careful turn-based move Games

How to Win at Turn-Based Strategy Games

Turn-based strategy games give you time to think, which makes them welcoming but also demanding, since every turn is a chance...

Martin AshbyOct 9, 20264 min read
Illustration of a commander directing units across a live battlefield Games

Real-Time Strategy Games, Explained

A real-time strategy game, often shortened to RTS, is a strategy game in which the action unfolds continuously rather than in...

Martin AshbyOct 8, 20264 min read
Illustration of a path splitting into branching outcomes ahead of a player Games

How Games Handle Choice and Consequence

One of gaming's most powerful ideas is letting players make choices that matter, decisions that shape the story and the world.

Martin AshbyOct 8, 20264 min read
Illustration of a character leaping between floating platforms Games

The Art of the Platformer

The platformer is one of gaming's foundational genres, built on the simplest of actions: jumping.

Martin AshbyOct 7, 20264 min read